Dead Space reboot shows off its ‘super precise’ alien carving technology


Electronic Arts finally confirmed in July that a Dead Space remake is in the works. The sci-fi horror do-over is being developed by EA Motive, and will be “completely rebuilt from the ground up,” with enhanced graphics and a story that will closely, but not completely, follow the original. Today we got a bit of a closer look at what the studio has in mind and how things are going, and while it’s still very early in the development process, it looks pretty promising.

The core combat mechanic in Dead Space can be described as “cut off their limbs,” which is so central to the game that someone wrote it on the wall in blood. The reboot will lean into that aspect of gameplay even more, with a new “body destruction” system that will enable players to carve and cook enemies in “super-precise” ways.





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